About BitPet

A Norwegian Game Development Firm

 

Origin

BitPet® started as the idea xPet by Alf Inge Wang, founder of Kahoot!, and professor of game technology at the Norwegian University of Science and Technology (NTNU). The idea for the game is based on research in co-located social engagement using game technology, and how video games can motivate physical activity. The concept went through a feasibility study at NTNU's School of Entrepreneurship, where Mathias Grønstad studied. He commenced prototyping in December 2019, and BitPet AS was founded in September 2020. Since then, we have received several grants from; NTNU Discovery, Innovation Norway, and the Research Council of Norway. BitPet also placed 2nd out of 110 entries in the MyGalileoSolution contest hosted by the European GNSS Agency. BitPet® is a registered trademark in Norway and UK, and is currently being registered in several other countries worldwide.

Vision

We produce innovative games that make physical activity fun and social for everyone.

 

Values

AMBITION

Great achievements always start with great amibtion, and so we strive to create something truly remarkable and to be the best at what we do.

LEARNING

We are intellectually curious and continually search for what’s new in the world of technology, and relevant scientific fields, to help us create amazing and innovative products to better the world.

COLLABORATION

We believe that great products generally come from excellent talent working in collaboration.

Timeline 2021

Q4

Q3

Q2

DEVELOPMENT & TESTING

We are developing the core features of BitPet and continually testing what works best. We want you to be the first to try it out.

REFINE & BETA LAUNCH

BitPet will be ready for beta launch to the public. The last refinements will be made before publishing the game.

RELEASE

We will release BitPet to the App Store and Google play!

Sponsors and partners

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